Introducing high quality sound design services for your game, mobile game, ux interface or app
Hello!
I'm Richard Allenby, a dedicated sound designer and audio engineer ready to elevate your games with captivating and professional soundscapes.
Over the last five years, I've crafted sound experiences for a diverse range of game genres, including sci-fi, first-person shooters, sandbox games, magical realms, and card games.
Let's discuss your specific requirements so I can offer a service perfectly customized for your project. I also specialize in audio for cinematics, trailers, and user interface sounds—just reach out!
Gig Details:
I'm comfortable working with tight deadlines. Let's create something great together!
You will retain 100% of the copyright, and all my work is completely original.
Includes mixing and mastering for optimal volume levels and compliance with industry standards.
Expert audio-video synchronization.
Deliverables in high-quality 48kHz/24bit files.
Supporting multiple formats (mp3, wav, aac, flac, ogg, and more).
Sound Offerings:
Environmental and Ambient (such as nature sounds, crowds, traffic, weather)
Foley (including footsteps, clothing sounds, movement noises, animal sounds, object manipulation)
Combat Sounds (punches, blood splatters, weapon noises)
Sound Effects for tension and impact (horror, dramatic bass impacts)
Mechanical Sounds (vehicles, engines, machinery)
User Interface and Menu Sounds
Contact me for any other specific sound needs.
I'm here to help make your project sound amazing!
Shop Location | Tuvalu |
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