Introducing 3D character creation services in Maya for unreal, unity, animation or mockup
Services Offered:
Professional 3D Rigging for Maya, Unreal Engine (UE4/UE5), and Unity
Rigging Overview:
We offer comprehensive rigging solutions for a variety of models, including bipeds, quadrupeds, creatures, vehicles, and more.
Our services include:
IK/FK switching for arms, legs, spines, tails, and other parts
Advanced bendy and stretchy controls
Detailed finger control systems
Customizable foot attributes such as roll, rock, and length adjustments
Face rigging using either blendshapes or joint-based methods
Compatibility with motion capture (mocap) technology
Seamless animation export for use in game engines like Unity and Unreal Engine
Unity rigging fully compatible with Humanoid Avatar configuration
Optional facial rigging with Apple's ARKit 52 blendshapes
Optional Unreal Engine character rigging with either UE4 or UE5 Mannequin Skeleton
Important Note:
Please reach out to discuss your specific needs before placing an order. Pricing will be tailored based on individual project requirements.
Shop Location | Wallis and Futuna Islands |
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