Introducing the services of making all kinds of Maya characters and models
Professional Rewrite:
Hello, I'm Harry Anning,
Since 2019, I've been specializing as a professional 3D Rigging artist, working with a diverse range of rigging techniques.
My expertise in 3D rigging covers the following areas:
Human character rigging
Robotic character rigging
Bipedal animal rigging (humanoids)
Winged creatures such as birds and dragons
Quadruped rigging for both robotic and animal characters
Product and object rigging
Rigging for a variety of other creatures
My rigging services are tailored for multiple purposes, including:
Game animation
3D character animation and storytelling
Advertising animations and pose rendering
I primarily work with Autodesk Maya, Blender, and Advanced Skeleton to ensure my rigs are intuitive and allow for easy animation, along with versatile posing and expression capabilities.
Please feel free to place an order if your topology is set up. Additionally, I offer a long-term rigging warranty to support you until your animation project is complete.
Shop Location | Wallis and Futuna Islands |
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